Archive for the ‘ideas’ Category

Master theses in IS

Monday, February 1st, 2016

Defences of  master theses in our Master of science in Information Systems (MScIS), in collaboration with the EPFL’s CHIC program, initiated by Marc  Laperrouza:

Dina Elikan, Service and product design, user experience and testing of adoption hypothesis: designing a service that connects the elderly to internet communications

Noémie Abert, Gamification in Education: A Game to transform outdoor experiments into an exciting learning adventure

Philippe Gannagé, Comment choisir la bonne solution de financement pour une start-up ?

Joan Popadic, Business Model Evolution and Portfolio: Case Study on Xiaomi’s Business Model

Visualiser le pouvoir

Wednesday, January 20th, 2016

discussion riche et intéressante avec Serger Reymond et Norman Lessard, créateurs de la méthode PRIM pour cartographier les relations d’influence dans un groupe d’individu, “dont le niveau d’influence individuel, la culture du groupe, la stabilité du système et les inconsistances entre les objectifs à atteindre et la répartition du pouvoir”.


“Sur la base de ces constats, prim permet de simuler des scénarios et d’en visualiser les impacts sur l’équipe. Que ce soit l’ajout ou le départ d’un membre de l’équipe, une réorganisation interne ou l’introduction d’un nouveau projet organisationnel prim permet d’évaluer en amont les impacts de ces actions sur le fonctionnement de votre équipe. (brochure)

lean startup

Friday, January 8th, 2016

blog post and article “Why the lean startup changes everything”, by Steve Blank, in HBR

Screen Shot 2016-01-08 at 07.50.33

Collaboration map

Thursday, January 7th, 2016

fruitful discussion with Alex, Stefano and Tony for refining COOPILOT (web), the Stefano’s tool to visualise, assess and improve the coordination and the alignment inside a project team.

coopilot card

Culture map

Thursday, January 7th, 2016

article “Why Your Company Might Be About To Have A Kodak Moment”, with Alex and Kavi, that will appear in an upcoming issue of The Smart Manager (web), India’s first management magazine.


“Good innovation doesn’t necessarily have to be tied to a product or technology if the value proposition creates value for your customers, and your business model creates value for the company. Good business model innovation starts with your culture. In this post we’ll explain how …

the blog post on Strategyzer

Culture_map_strategyzer   get the Culture Map here

Innovation Factory

Thursday, December 31st, 2015

Foreword for the English version of “The Innovation Factory” by Elmar Mock and Gilles Garel, announced for March 2016, which tells the story of the Swatch, in light of the C-K Theory, also illustrated by recent examples of innovations designed by Creaholic.


Thank You For Helping Us Win An “Oscar Of Management Thinking

Friday, November 13th, 2015

Blog post on Strategyzer by Alex


This Monday, [Yves and Alex] were awarded the #15 spot and the 2015 Strategy Award by the Thinkers50 ranking of management thinking. [we] wanted to share a quick thank you to everyone who believed in our work and mission to change the way companies think about business innovation, strategy, and entrepreneurship (more) …

with Rita McGrath (previous winner)

 RitaMcGrath_AlexOsterwalder_YvesPigneur_Thinkers50   IMG_6813

Gamified methods to develop creative ideas for business

Tuesday, November 10th, 2015

Seminar by Prof. Hélène Michel, EM Grenoble, FT Professor of the Week (bio)

The really exciting trends in serious games reverse the classical top-down learning process. The best serious games don’t just facilitate knowledge transfer, they facilitate innovation too. The 57,000 players of the virtual puzzle “Foldit” are contributing to scientific research on different diseases through protein folding, as well as learning about molecular biology. Business leaders often talk about their desire to tap into their employees’ knowledge; serious games provide a great means to achieve this. The challenge now for organisations is to make the most of this best practice, flip the knowledge transfer process, and innovate through gaming. This talk will present key concepts of gamification and provide several examples of gamification and games for innovation processes. More specifically the gamified method “Cubification” to develop innovative ideas for business will be tested and discussed.

Thinkers50 Strategy Award

Tuesday, November 10th, 2015

Honored to receive with great friend Alex the Thinkers50 Strategy award (web) and to be selected #15 among the selected 50 top thinkers (ranking)

twitter thinkers50 2015-11-10 at 07.32.46

Press Release here

Screen Shot 2015-11-10 at 07.43.04

announcement by BMInc here
article in Business Insider here, in Inc. here
press release by Wiley here

dans Le Temps ici, l’Agefi ici et Bilan ici
mais aussi annoncé par HEC sur son site web et Unil web
(in English on HEC website)
sur le site de HEC Montréal ici et dans Les Affaires (post)

Dans l’émission Toutes Taxes Comprises (TTC)

Screen Shot 2015-11-24 at 12.37.53

Qualitative research methods in IS

Monday, November 2nd, 2015

CUSO seminar at HEC Lausanne by Prof. Benjamin Müller, University of Groningen

The course will introduce students to concepts and techniques associated with designing and conducting and/or evaluating empirical research of predominantly qualitative character. Beyond introducing students to the principal foundations and historic development of qualitative research, the course focuses on issues of research design (especially data collection and data analysis) and interpretation methods (PDF)