Culture Map at Paris

November 26th, 2015

Alex’s talk on our newest tool “Culture Map”, developed with Dave Gray, at ESCP, Paris

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How to improve your company’s innovation culture

“Most employees are aching for opportunities to be more happy, more innovative, more creative. They want to speak highly of their employer, to help achieve the company’s big goals. Yet reality disagrees. Fluorescent lights. The clickety-clack of keyboards. Conversations overheard across cubicle dividers. These define their day-to-day work life. … more


BMGEN/VPDesign à UniGe

November 17th, 2015

Conférence à la semaine de l’entrepreneuriat à l’Université de Genève “Libérez vos idées”


Les objectifs de cette présentation sont de (a) découvrir et appliquer le Business Model Canvas et le Value Proposition Canvas, des outils visuels pour décrire, remettre en question et esquisser des modèles d’affaires et leurs propositions de valeur, (b) mieux comprendre certains exemples marquants d’innovation par les business models, et (c) explorer les approches «design thinking» et «lean startup» appliquées à la conception de modèles d’affaires (web)

Thank You For Helping Us Win An “Oscar Of Management Thinking

November 13th, 2015

Blog post on Strategyzer by Alex


This Monday, [Yves and Alex] were awarded the #15 spot and the 2015 Strategy Award by the Thinkers50 ranking of management thinking. [we] wanted to share a quick thank you to everyone who believed in our work and mission to change the way companies think about business innovation, strategy, and entrepreneurship (more) …

with Rita McGrath (previous winner)

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Gamified methods to develop creative ideas for business

November 10th, 2015

Seminar by Prof. Hélène Michel, EM Grenoble, FT Professor of the Week (bio)

The really exciting trends in serious games reverse the classical top-down learning process. The best serious games don’t just facilitate knowledge transfer, they facilitate innovation too. The 57,000 players of the virtual puzzle “Foldit” are contributing to scientific research on different diseases through protein folding, as well as learning about molecular biology. Business leaders often talk about their desire to tap into their employees’ knowledge; serious games provide a great means to achieve this. The challenge now for organisations is to make the most of this best practice, flip the knowledge transfer process, and innovate through gaming. This talk will present key concepts of gamification and provide several examples of gamification and games for innovation processes. More specifically the gamified method “Cubification” to develop innovative ideas for business will be tested and discussed.

Thinkers50 Strategy Award

November 10th, 2015

Honored to receive with great friend Alex the Thinkers50 Strategy award (web) and to be selected #15 among the selected 50 top thinkers (ranking)

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Press Release here

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announcement by BMInc here
article in Business Insider here, in Inc. here
press release by Wiley here

dans Le Temps ici, l’Agefi ici et Bilan ici
mais aussi annoncé par HEC sur son site web et Unil web
(in English on HEC website)
sur le site de HEC Montréal ici

Dans l’émission Toutes Taxes Comprises (TTC)

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BMGEN/VPDesign à HEC Lausanne

November 4th, 2015

Une master class (en français) de deux jours (5 et 6 novembre) pour non seulement découvrir le “Business Model Canvas” et le “Value proposition Canvas” , des outils visuels pour créer, remettre en question et évaluer des business models mais aussi explorer le “design thinking” et “lean startup” pour concevoir et tester des prototypes de business models.

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 Facilitation graphique par Cornelia


downloads of “Clarifying business models”

November 3rd, 2015

Message from AIS Electronic Library (AISeL): 703 new downloads in October 2015 (10’891 Total Downloads) of our paper with Alex “Clarifying business models: Origins, present, and future of the concept” in Comm. AIS (2005)

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Qualitative research methods in IS

November 2nd, 2015

CUSO seminar at HEC Lausanne by Prof. Benjamin Müller, University of Groningen

The course will introduce students to concepts and techniques associated with designing and conducting and/or evaluating empirical research of predominantly qualitative character. Beyond introducing students to the principal foundations and historic development of qualitative research, the course focuses on issues of research design (especially data collection and data analysis) and interpretation methods (PDF)

VPDesign au Québec

October 31st, 2015

compte-rendu de VPDesign par Tatiana Yakovenko, dans Club de lecture Affaires (web)

Comment créer des produits ou des services qui intéressent vos clients? Commencez par concevoir la proposition de valeur ! Dans les lignes qui suivent, je vous dévoilerai le livre intitulé Value Proposition Design, un guide pratique d’innovation pour ceux qui veulent augmenter leur revenu et se différencier sur le marché grâce à l’approche innovante centrée sur l’expérience client. (more)

Titiana a développé une imagerie originale pour représenter l’écosystème de VPDesign


Culture map at London

October 29th, 2015

Lean Startup Circle meet up on “How  improve your company’s innovation culture” (web) w/ Alex, at Pivotal Labs (web)

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Created in collaboration with David Gray, the Culture Map helps you spark these critical conversations. You can map out cultural taboos that are holding you and your company back. Take charge. Take ownership of flaccid intra-company relationships and complexities … (web)

Culture_map   see a post on the Strategyzer blog here